← all samplesSpur Nine — Cyberpunk Set
24 locations in one rain-soaked neon port city. Not unrelated backdrops — the same place, so a character can walk from the night market to the spaceport concourse and it is still Spur Nine. Every sign is an invented machine alphabet: no real words, no real brands, no Earth writing anywhere.
£59
24 ULTRA location LoRAs, rank 64, plus 3 props. Commercial use.
Rendering — 3 of 24 locations builtIt goes on sale when every location is finished and verified, not before. We do not take money for models that do not exist yet.
What is in it

24-hour noodle diner
rendering

Spur Nine dive bar
rendering

Spur Nine endless walkway
rendering

Spur Nine main street
built · rank 64 · trigger spurmainstresp

Spur Nine night market
built · rank 64 · trigger spurnightmarsp

Spur Nine portal hall
rendering

Spur Nine spaceport concourse
built · rank 64 · trigger spurconcourssp

arcology penthouse
rendering

back alley steam row
rendering

back-street cyber clinic
rendering

capsule apartment interior
rendering

courier ship cockpit
rendering

courier ship hold and galley
rendering

maglev carriage interior
rendering

port enforcer precinct
rendering

precinct holding cells
rendering

rooftop above the strip
rendering

smuggler underdock
rendering

starship corridor
rendering

street noodle stall
rendering

transporter chamber
rendering
The cast
The people of Spur Nine — approved on the casting board, each joining the pack the moment its model verifies on the shelf at rank 64. A card says exactly where it is today.
waiting to render
Vex Rail — runner
built · rank 64 · trigger spurvexrailsp
waiting to render
Kade Null — fixer
built · rank 64 · trigger spurkadenullsp
waiting to render
Suki Moth — decker
built · rank 64 · trigger spursukimothsp
waiting to render
Mordo Kray — dock boss
waiting to render
waiting to render
Nix Oracle — oracle
waiting to render
waiting to render
Rasp Vane — mechanic
waiting to render
waiting to render
Vokh — dock-hand
waiting to render
waiting to render
Ssira — insectoid broker
waiting to render
waiting to render
Grell — bartender
waiting to render
waiting to render
Tannis — elder fixer
waiting to render

Vanta Blackwave — the lead
waiting to render
How these are built
Each location is trained on a set drawn from INSIDE it — along its length and back the other way, across the frontages, from a doorway, from a stall, at 0.3 m off the wet ground on a 14 mm lens, and from above looking down into the canyon — plus the same place at night. That is what lets a location hold together from an angle it was never shown, instead of producing the one photograph it was trained on.
Sold separately from the Cast Pack and the World Pack.